AI Insights · Timothy · January 2024
Top 5 Low Poly Games on iOS in Central America - Q4 2023
Discover the performance trends of the top 5 low poly games on iOS in Central America during Q4 2023, including weekly downloads, revenue, and active users.
In Q4 2023, the top 5 low poly games on iOS in Central America displayed varied performance trends across weekly downloads, revenue, and active users. Below is an in-depth look at each game's metrics, sourced from Sensor Tower.
Roblox from Roblox Corporation saw significant growth in weekly revenue, starting at approximately $183K and peaking at around $450K in the final week of December. Weekly downloads also surged, beginning at 33.7K and reaching over 109K by the end of the quarter. Weekly active users followed a similar upward trend, starting at about 668K and ending at 786K.
Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited experienced fluctuations in weekly revenue, with a notable increase to approximately $928 in early November and ending the quarter at around $759. Weekly downloads saw a peak of 10.4K in mid-November before settling at about 8.1K by the end of December. Active users mirrored this pattern, starting at 1.6K and peaking at 13.9K in mid-November, before closing the quarter at 10.8K.
Eatventure from Lessmore UG (haftungsbeschränkt) displayed steady weekly revenue, with a peak of around $871 in late November. Downloads started at 4.9K, dipped mid-quarter, and then rose to 3K by the end of December. The game’s active user base saw an initial increase from 12.2K to 16.9K in early October and ended the quarter at 14.5K.
Frozen City by Century Games Pte. Ltd. had a varied revenue stream, starting at approximately $1.2K, dipping mid-quarter, and ending at around $1.6K. Downloads began at 1.6K, peaking at 3K mid-quarter, and closing at 2.7K. Active users saw an increase from 3.9K to 6.1K by the end of December.
Famous Fashion - Dress Up Game by Phan Van Vu had minimal revenue, peaking at $24 in early October. Downloads started at 3.2K, dropped throughout the quarter, and rose again to 3.2K by the end of December. Active users remained relatively stable, starting at 17K and ending the quarter at 21.3K.
For more detailed insights and data, visit Sensor Tower.